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Term 3 3D Animation

BODY MECHANIC PART4

In this part, I continued to make changes to the blocking based on the advice given to me by my instructor.

First of all, in this pose, my idea was that because the character was hit by a punch, the character would produce a body distortion effect when retreating. But I still overlooked a very important factor, which is the beauty of each pose and the curvature of each joint.

In this pose, I accepted the advice given by my instructor, which was to make the character’s two arms wave involuntarily, so as to show that the character is trying hard to control his body shape after losing his center of gravity.

In this pose, the instructor emphasized that I could continue to increase the range of movement of my shoulders to make this pose full of tension.

In the last pose, the instructor made the same request, letting the character rush forward and directly cross the camera, which can also provide tension for the entire animation.

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