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Project 2

PROJECT2 PROGRESS PART6

After completing the preliminary design of the characters and scenes, I need to modify some details.


Because my short film is a display and simulation of people’s mental state, I need some objects to represent something. I plan to use a bitten apple to represent the character’s mental trauma, and this apple will appear in the foreground of some shots, so the modeling accuracy needs to be relatively high. But in the process of looking for materials, I found that it was difficult to find a model that could meet my needs. I needed to make this apple a little rotten and bitten, which also represents that the character is gradually escaping into the abyss after being traumatized.

So I used Luma 3D for 3D scanning and modeling. First, I bought a bag of apples, took a bite of an apple, and then placed the apple on the table for two days and two nights. I used Luma 3D to scan the apple and exported it to Maya in OBJ format.

Finally, I imported the apple model into my first scene:

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